Surging Avalanche | Red Crit Breach Surge Frost | Solo SP Levelcap | WARFRAME

Surging Avalanche | Red Crit Breach Surge Frost | Solo SP Levelcap | WARFRAME

Full build guide: https://overframe.gg/build/218072/frost-prime/surging-avalanche-100-armor-strip-red-crit-breach-surge-frost-general-use-circuit-endurance/

Frost’s Biting Frost augment allows Breach Surge sparks to red crit and also double dip the crit multiplier when created by a weapon. With circuit decrees, you can create surge sparks that can oneshot levelcap enemies with a single cast of Avalanche following Breach Surge. Frost also has Ice Wave Impedance which has insane range and slows even Eximus through Overguard as well as Snow Globe which is invulnerable to damage for 4s, both of which help keep Frost and Defense/Excavation objectives alive. Note, Snow Globe can be stacked up to 1 million health, but this gets oneshot instantly at levelcap, so it simpler to just cast one snowglobe every 4s.

AMP BUILD: x46 e.g. 746. Phahd Scaffold is a homing disc that can seek out and kill enemies, capable of killing levelcap with decrees. I have recently swapped to 6 (Plaga) Brace for low recharge delay, essentially allowing constant Phahd spam.
AMP ARCANES: Eternal Onslaught and Eternal Eradicate or Virtuous Trojan
FOCUS SCHOOL: Vazarin
REQUIRED/PRIORITY DECREES:
Envious Economy: Cast ability gives up to 90% chance for next cast to be free.
Bounce Back: Refund 25% of energy on cast.
Morale Boost: good QoL for energy economy
Bombastine’s Malice: Surge sparks often headshot and can proc 150% toxin status, which is boosted by Twofold Torment. Toxin status damage an create another surge spark.
Twofold Torment: Double toxin damage from Bombastine
Close Contagion: Spreads toxin procs from Bombastines
Fearsome Bonanza R5: Up to 100% dmg for every enemy affected by status in 20m. Huge damage boost.
Critical Frost: Crits from amp deal cold damage and cold status.
Shattering Frost R3: Deal up to 240% dmg with cold status.
Vicious Barb: Double critical damage of sparks and amp
Persistent Attrition: Increases damage vulnerability after each amp shot
OPTIONAL DECREES: Luscinia’s Suffering, Temporal Acceleration

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